William Berruyer

Foodie Bag

Foodie Bag is a project conducted during a design sprint within the Master of Design for Creative and Immersive Technologies at Stockholm University. The design sprint aimed to answer a design brief from a client that asked for an app that would allow reducing food waste.

Stockholm University
Digital Design
2022
Interaction Design
UI/UX
Figma
Foodie Bag

Process

Context

A design sprint is a fast-paced process for validating ideas and solving complex challenges through creative prototyping and testing ideas with customers. This design sprint lasted two weeks in a team of 5 people.

The design brief for the project was the following:

Design Brief

Design Phases

Foodie Bag was conducted using a double diamond process.

Double Diamond Process

Outcome

More work